About the game
Select letter tiles for ORBIT, PIXEL, NOVA and ARCADE. Learn the fixed targets, cumulative resets and how to finish the four stages.
The fixed word task in this version
Word League currently asks you to select shuffled letter tiles to spell four fixed English words: ORBIT, PIXEL, NOVA and ARCADE. Finish them in that order within the 120-second playing limit. The next set appears after the current word is accepted.
Choose it for a short letter-order task with a mouse or touchscreen. The current build does not offer a Portuguese vocabulary dictionary, syllable rings or wildcard benches.
Make your first word
Select Start game and wait for the countdown. Find O among the five visible tiles and select it. Then select R, B, I and T. Each selected tile dims and the current sequence appears above the tiles. A completed ORBIT adds 200 points and changes Remaining from 4 to 3 when you have made no resets.
If a selected letter makes an incorrect prefix, the current sequence clears and the tiles become available again. Read the target word and begin again. Words you have already completed stay completed.
| Stage | Target | Useful check |
|---|---|---|
| 1 | ORBIT | Five letters; first accepted word reduces Remaining to 3. |
| 2 | PIXEL | Complete it before the four-letter stage. |
| 3 | NOVA | The build checks this exact word, rather than any anagram of the four tiles. |
| 4 | ARCADE | Use both separate A tiles. A dimmed A cannot be selected twice in one attempt. |
Use separate clicks or taps. Typing on the keyboard and dragging over tiles do not compose a word. P and Escape are pause controls, so trying to type PIXEL can pause the game rather than enter its first letter.
Understand a reset and your score
The game keeps a cumulative reset count across the four stages. Each accepted word normally awards 200 minus 10 for every reset accumulated so far. An error early in the round therefore affects later word rewards too.
| Example | Result |
|---|---|
| Four words with no reset | 800 points and Remaining 0. |
| One reset before finishing ORBIT | ORBIT awards 190; the next word also awards 190 if you make no further reset. |
| One reset only in the last word | The first three remain worth 600; the final word awards 190, giving 790. |
At large reset counts a word can reduce the total rather than add to it; the runtime keeps the overall score from going below zero. Resets do not introduce a three-error loss condition in this build. The time limit still ends an unfinished attempt.
Solve common input problems
- If all tiles become available again, the last selection did not form the required prefix. Start the current word again.
- If a dimmed tile ignores your tap, it has already been used in that attempt. Choose another available matching tile for a repeated letter.
- If NOVA's letters form another valid English word but reset the stage, use NOVA: the build accepts its fixed targets, not a general dictionary.
- If keyboard typing has no effect or pauses the game, use the visible tiles.
- If a narrow screen makes a tile hard to read or tap, avoid guessing and use a larger screen. Letter labels and reset feedback are enlarged; tap the tile itself. The wide board still fits into a narrow display, so a larger screen can offer more space.
Pause before stepping away and Resume to continue the countdown. For a clean scoring practice, restart and finish the first word without a reset, then extend that approach through all four. Success shows Run complete, Score 800 and Remaining 0 when no resets occurred.
Use the existing word category or all-games directory for another task and read that page's current rules. Other games may share this implementation; a different name is not evidence of different vocabulary or rules.
Choose another task through the existing word category or all-games directory. Check that game’s own controls and completion conditions before starting.













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