About the game
Control two local paddles and keep the ball in play. The first side to five ends the match; this build has no mood-estimation round.
What the current Mood Gap Party build offers
The current Mood Gap Party build is a local two-paddle ball match. One side controls the left paddle and the other controls the right. Return the ball and prevent it from passing your edge. Either side reaching five points ends the round; the playing limit is 120 seconds.
The two sides share one device. There is no remote-player lobby, private mood prompt, shared estimation dial or eight-round guess sequence in this build.
Set up your side
| Side | Keyboard inputs | Touch inputs |
|---|---|---|
| Left paddle | W to raise it; S to lower it | The W and S screen buttons |
| Right paddle | Up to raise it; Down to lower it | The Up and Down screen buttons |
Each screen-button press changes the paddle position by one step. Make separate presses to move further. Canvas dragging is not a control. Decide who uses each pair before starting so that both people can reach their buttons.
Follow a rally
Select Start game and wait for the countdown. Read the ball's direction, then move the receiving paddle toward its height. When the ball rebounds, watch its new path rather than continuing the same adjustment. A successful return slightly increases the ball's horizontal speed.
When the ball passes the left edge, the right side gains a point. When it passes the right edge, the left side gains one. A new ball begins at the centre after each point. The large left:right tally identifies who is ahead.
Use Pause for a break and Resume to continue. The timer stops during Pause. If a side reaches five points, the round ends; if time runs out first, the runtime closes the attempt without a separate winner-by-time rule. Select Play again to start a new match.
Read the counters correctly
The top Score field adds 100 for each point earned by either side. A 1:2 tally therefore gives Score 300 even though the right side is ahead. Use the central tally for competition, rather than comparing the top Score with the other player. The field labelled Remaining currently repeats the match tally.
Fix an input or rules misunderstanding
- If the wrong paddle moves, check the side assignment: W/S are left, arrows are right.
- If holding a screen button stops after one movement, release and press again.
- If dragging or tapping a paddle does nothing, use its labelled buttons instead.
- If a point goes to the other side, check which edge the ball passed; there is no mood-alignment or voting calculation.
- If you expected a team estimation challenge, the current build does not offer that mode. Read another game's actual instructions before selecting it from the directory.
A practical first goal is to make a controlled up-and-down adjustment without switching sides. Then try one return. Both paddles are controlled locally; playing alone means managing both control pairs yourself.
Choose another task through the existing social category or all-games directory. Check that game’s own controls and completion conditions before starting.













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