The action label covers different controls here: moving through danger is not the same task as tapping to attack and buying upgrades with earned game coins. Start with a control style you want to try, then check the game’s goal.
Do you want to move, or tap and upgrade?
These two examples ask for different decisions. A shared category does not establish that every entry has movement, a dash, the same health system or the same controls.
Move with arrow keys or WASD. Collect charge orbs; use Space to phase dash once the DASH meter is full. On-screen directional controls provide the corresponding inputs.
Your target
Survive the 45-second round. You start with three cores; losing every core ends the run before the timer completes.
What to watch
TIME, cores and DASH are different signals. Score rising does not refill a lost core or establish that the survival target is finished.
Tap the combat canvas to attack an enemy. The battle also has automatic attacks. Defeated enemies give game coins that can be spent on attack upgrades.
Your target
Work through the level’s enemy waves and boss while keeping player HP above zero. This is not a jump-to-climb or keyboard-dodging task.
What to watch
Check HP, the current wave, coins and the displayed upgrade cost. An upgrade requires enough coins and an active, unpaused battle.
Make the first action small enough to understand
Feral Circuit: start the round and move a short distance in one direction. Watch the player’s position before adding diagonal movement. Keep clear of a pursuing drone; save the dash input until the charge meter reaches 100%.
Salted Fish Summit: start and wait for an enemy to appear, then tap the combat area. Watch the enemy’s health and your own HP. Check earned coins against the displayed upgrade cost before using the upgrade control.
If a narrow game frame shows only part of the start instructions, scroll inside that instruction panel to reach Start. The site language and the game’s own language setting may be separate.
When pressing harder is not the answer
Feral Circuit does not dash when I press Space
The dash requires a full charge meter. Collect charge orbs, check DASH reaches 100%, then press Space. A new dash consumes that charge; repeatedly pressing Space does not replace collecting it.
Feral Circuit loses a core while the score increases
Survival time contributes to score, while contact with a drone can cost a core. Follow the core count and your position rather than treating points as health. Move into a clear area before attempting another charge pickup.
Salted Fish Summit’s upgrade button is unavailable
Compare your coins with the displayed cost, and check that battle has started and is not paused. Enemy defeats provide coins. Tapping Upgrade without those conditions does not buy an upgrade.
Tapping the combat area appears to do nothing
An enemy must be present and the battle must be running. Start or resume, wait for the wave, then tap the canvas rather than an unrelated page area. This game’s tapping control does not move a character around the field.
Checked 13 October 2026 against the current Feral Circuit runtime and Salted Fish Summit’s active archive, version 2.0.2. This comparison covers those inputs and rules; it is not a claim of identical support across the other catalogue entries or every device. The cards below retain catalogue order, not a measured reaction-skill ranking.
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