Cardwork Calm
Two rows of eight large, face-up numeric cards. Scan across the rows and use the printed number; the suit decoration does not determine which card is legal. Choose this presentation if larger rectangular numbers are easier to read.
Read the hand
The current three entries share a number-order task. Choose large cards, an oval token board or a winding path, then follow the requested number and error counter.
The three current entries use the same ordered-number selection task with different board drawings. Start with 1, then select 2, 3 and each next number through 16. A correct selection removes that piece, adds 60 points and reduces Remaining by one. Selecting a still-visible piece out of order adds an error; five errors end the attempt.
The current rounds also have a 120-second countdown. Clear all sixteen numbered pieces before that clock reaches zero. Use a mouse click or a tap on the correct piece; there is no card-dragging step, suit-building requirement, reserve slot or opponent move in this playable task.
Some startup text still describes a reserve or a token race. For these current versions, use the board's Find number, the error counter and Remaining to follow the implemented task. Those individual game descriptions and startup instructions remain a separate correction item; this page does not certify them as accurate.
Two rows of eight large, face-up numeric cards. Scan across the rows and use the printed number; the suit decoration does not determine which card is legal. Choose this presentation if larger rectangular numbers are easier to read.
Sixteen numbered tokens arranged around an oval track. Search the whole ring for the next number, rather than following clockwise position. The central vehicle and track are the presentation; the input still removes numbers in ascending order.
Numbered pieces placed along a winding four-column path. A piece's position on the path is not its numerical order. Scan the visible numbers before tapping, just as in the other two presentations.
You selected a visible piece whose number was not the requested next number. The error counter rises and the request stays the same. Read Find again and locate that specific piece.
The click must fall inside a remaining piece. Removed pieces cannot be selected again. On the oval and winding layouts, tap close to the centre of the numbered token; on the card layout, select within its rectangle.
The legal choice is the printed number matching Find. Suits, colours and board order do not replace numerical order. Choose a different presentation if its decorative elements make the numbers harder for you to locate.
Check whether the fifth error was reached or the 120-second clock expired. Start another attempt and practise reading one requested number before each tap. Choosing a different drawing keeps the same selection rule and error limit.
Checked 13 October 2026 against the active 1.1.4 versions of all three entries. They share the same selection rule; this page does not present their different names as three independent rule systems, a poker library or multiplayer support. Existing URLs are retained while their individual descriptions are reviewed.
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